enjoyable, ready to import into Enjoyable. I'll include a detailed mapping below, along with the config file Copy SQUARE = Again (1) TRIANGLE = Hard (2) CROSS = Good / Next Card (⎵) CIRCLE = Easy (4) L1 = Add (A) L2 = Browse (B) R1 = Sync (Y) R2 = Stats (T) ↑ = Flag (⌘-1) ↓ = Suspend (⇧-2) ← = Undo (⌘-Z) → = Mark (⇧-8) SELECT = Edit (E) PS = Decks (D) START = Explicit 3rd Difficulty (3)Īnd here's the. The, buttons map to the card difficulty options, with also flipping the card over. Ankiīringing it back to Anki, I've designed a mapping that works for me. It satisfies my needs, so I probably won't update it any further. At the moment, they don't show up in the GUI, and can only be input from an. To solve this I forked the most up-to-date repo, and after teaching myself a bit of Objective-C □, managed to implement the modifiers. These work great, however they don't support key modifiers ( ⌘, ⌥, ⌃, ⇧). The program is quite old, and so many forks have emerged, bringing support for newer versions of macOS. The solution I found was Enjoyable, an open-source app specifically designed for our use case. The erratic mouse movement from the controller basically make the computer unusable, as they're sent even when the joysticks are stationary. The only problem with this is that Karabiner doesn't really support manipulating cursor movements - or at least I didn't manage to find a way. After enabling the controller in Karabiner, it works perfectly, mapping the various controller buttons to keys of my choosing. I already use Karabiner Elements to remap my keyboard, and so I initially tried this. Moving the joysticks, the mouse does move, albeit strangely. This is because by default, the controller's interpreted as a pointer device - aka a mouse. While the controller is connected to the MacBook, and appears correctly as a HID device, on the surface, it doesn't actually do anything. Right Click, if you see the option to Disconnect, then the controller's connected successfully It Doesn't Work ⚠️ Sometimes macOS says the connection has failed, or that the controller isn't connected Just for clarity, I conducted this all on macOS 11.2.2 without problem. I didn't have high hopes after reading these, and so I was surprised when the controller - after holding the PS3 button for a few seconds appeared in the bluetooth section of System Preferences, and connected without a hitch. Looking at what others had already done 1 there seemed to be a general theme of insane complexity, and shaky fixes that worked for some but didn't for others. While waiting for the controller to wake up after years asleep, I started looking online for resources about connecting PS3 controllers to macOS. With this in mind, I decided to repurpose an old PS3 Controller into the perfect Anki companion. There's nothing wrong with these but I don't really find them very ergonomic. New cards, and cards you get wrong are moved to the top of the pile, and you review them sooner and more frequently.Īnki works, but while its algorithm offers a major improvement over manual scheduling, it doesn't reduce the time needed to study X amount of cards.Īnki's default input methods are mouse and keyboard. Obviously, once you've amassed a sizeable collection it's not feasible to review every card, everyday, and therefore Anki tries to solve this by asking you questions you repeatedly get correct less and less frequently. The main premise of Anki is the idea that you remember better - and for longer - if you have to retrieve the knowledge frequently. It's a flashcards app that centres around spaced repetition, and powerful flexibility. If you're current studying, you've probably come across Anki.
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