![]() ![]() All of those different systems feed into one another and adding a vehicle to the mix threatens to cut the free-running mechanic off at the knees. ![]() Safehouses wouldn't matter if the threat of the coming night wasn't so effective and if you couldn't draw hordes of the undead toward troublesome bandits, the world would feel like discrete packets of combat and other interactions rather than a giant stage for improvised mayhem.Ĭonsidering that hammering zombies into mulch is a key part of the experience, it might seem odd to say that Dying Light is delicately poised. If they didn't work, the whole game would fall apart. It all comes back to those zombies though. There are ridiculously powerful weapons to craft for the dedicated and determined, and there are safehouses to secure, random events to respond to, and human enemies to fight. And then there's scavenging for resources, which encourages diversions and ill-fated trips into abandoned pharmacies and restaurants. They appear on your minimap, with vision cones, which tips you off that there's a stealth game slathered on top of the parkour and pulverising game you were playing during the daylight hours. At night, there are horrible creatures, Volatiles, that hunt for you. They also have interesting behaviours, those zombies, from the confused stumblings of the mobs that just seem so tired of unlife, to the disruptive melee and ranged assaults of special viral types. They break into pieces and react to different kinds of attack – flame, blade, blunt, electric – and that is satisfying, as far as these things go. At its most basic, it's a zombie-killing simulation. Rather than distracting from the free-running and scavenging, the addition of a vehicle and rural map bring out the best in the existing systems.ĭying Light is a game of overlapping systems. Techland's zombies 'n' parkour urban playground was one of my favourite action games of 2015, and a few hours with enormous expansion The Following have convinced me that the entire game is far smarter than the surface suggests. I'm the resident cheerleader for Dying Light round these parts. ![]()
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